BSc (Hons) Computing (Games Programming)
Course overview
Qualification | Bachelor's Degree |
Study mode | Full-time |
Duration | Data not available |
Intakes | |
Tuition (Local students) | Data not available |
Tuition (Foreign students) | Data not available |
Admissions
Intakes
Fees
Tuition
- Data not available
- Local students
- Data not available
- Foreign students
Estimated cost as reported by the Institution.
Application
- Data not available
- Local students
- Data not available
- Foreign students
Student Visa
- Data not available
- Foreign students
Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.
Entry Requirements
- 280 UCAS Tariff points, plus evidence of numeracy.
Curriculum
Systems Analysis
Programming: Concepts to Construction
Fundamentals of Computer Architecture
Multimedia Development
Website Design and Development
Object-Oriented Programming (OOP)
Programming Languages: Theory to Practice
Physical Computing 1
Games Engines
Computer Graphics and Modelling
Team Project
Project
Mobile Application Development
Interface Programming.
Decision Support Systems/Artificial Intelligence
Streaming Media
Legal, Social, Ethical and Professional Issues