BA (Hons) Computer Games Design
Course overview
Qualification | Bachelor's Degree |
Study mode | Full-time, Part-time |
Duration | Data not available |
Intakes | |
Tuition (Local students) | Data not available |
Tuition (Foreign students) | Data not available |
Admissions
Intakes
Fees
Tuition
- Data not available
- Local students
- Data not available
- Foreign students
Estimated cost as reported by the Institution.
Application
- Data not available
- Local students
- Data not available
- Foreign students
Student Visa
- Data not available
- Foreign students
Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.
Entry Requirements
200 tariff points including a minimum of 160 from at least two A levels or their equivalent. Or successful completion of a Foundation Course in Art and Design.
Pass Access course with at least 45 credits at level 3
Entry is based on academic qualifications, experiences, portfolio and referee comment. Offers are subject to interview.
If youve got other qualifications or relevant experience-check out the UCAS tariff tables via the UCAS website.
Full time applicants should apply via UCAS. Part time applicants should apply direct to the University.
Language entry requirements
The University accepts the following minimum English language standards for entry to its degree courses.
You must have at least one of the following standards in English to enter a degree or diploma course:
An IELTS score of 6.0, or a TOEFL score of 550 (or 213 for the computer-based test)
Pearson PTE Academic score of 54
A pass in the Cambridge Certificate of Proficiency in English (CPE) examination
A pass in the Cambridge Certificate in Advanced English (CAE) examination
GCSE/GCE O Level grade C or equivalent British-based examination
For selected countries, a good pass in English in the final year of secondary school (this being the equivalent of year 13 in England and Wales), or
Any other equivalent qualification recognised by the British Council (as listed in the British Council NARIC Guide) or an equivalent body
For entry to the BA (Hons) English Language and Teaching English to Speakers of Other Languages (TESOL) programmes, you will need a score of IELTS 6.5 or equivalent, since this is a special award which includes an international qualification in Teaching English to Speakers of Other Languages.
For entry on to PhD programmes you will need a score of:
IELTS 7.0 or
TOEFL 650 or
IBT 115
Pearson PTE Academic 68
Curriculum
Year 1 explores interactive authoring, the creation of digital images, 3D modelling for games, and provides an introduction to digital sound. You will gain an understanding of New Media, and of visual and interactive design for games.
Year 2 allows you to develop interactive multimedia product concepts. It investigates 3D modelling and rigging, as well as games design, development and construction. A Writing Workshop module encourages a flow of ideas for the purposes of inventing, developing and critiquing your own creative texts.
Year 3 introduces you to professional working methods and processes, as well as looking at copyright law, and licensing/royalties. It helps you in the collation of a portfolio with which to target specific industry sectors. As part of a team, you will be able to develop a game application, involving specification, design, implementation and critical evaluation. You will also produce a research project of your choice.